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Offering Product Variations

Have you ever wondered how to set up complex physical or service products with FlickRocket? Products which have multiple different properties, such as color and size? Of which not all possible combinations may exist? Well, the “Variations” product has you covered – find out below on how to set it up properly.

Using FlickRocket and FluxPlayer to build a KIOSK solution

Kiosk solution with Guided Access

Did you ever think about presenting your content in a KIOSK system? Presenting your content at POS? At shows? Seminars? And the list goes on and on…

We’ve frequently heard this kind of request and so I thought I would make a blog post to answer the question and show how you can build a profession KIOK solution based on your FlickRocket shop.

Understanding Physical Shipment Options

Flickrocket supports a wide variety of different product types which includes also physical products which are shipped to customers. There are a number of different ways to set these up, which are described in this blog post.

It is important to understand which of the options to use in which case. Using the wrong option will likely cause confusion of your customers and result in wrong orders causing unnessecary support.

Batch uploading of content

Uploading content to FlickRocket is quite easy using either the FlickRocket Content Tools or the web based uploader.

But what do you do if you want to upload hundreds or thousands of content items? Well, for that case the uploading process can be automated. How this works and what to consider when doing so is something I want to explain in this post.

Understanding FlickRocket Content Licenses / DRM

Access to DRM (Digital Rights Management) controlled content from a FlickRocket shop is managed by licenses defined by the content owner together with general device policies by FlickRocket.

The goal behind this is to enable different business models (e.g. rental and permanent rights) with comfortable use by customers while preventing illegal use and sharing.

To reach that goal, the DRM architecture has to deal with the following challenges: